Based in Utrecht, Netherlands
September 1, 2010
Press / Business contact:
Super Crate Box
3512 AD Utrecht
+31 (6) 21 20 63 63
Vlambeer is a Dutch independent game studio made up of Rami Ismail and Jan Willem Nijman, bringing back arcade games since 1774.
Vlambeer was founded in 2010 by Rami Ismail and Jan Willem Nijman, after they dropped out of game design university. They teamed up to fully develop the 'Crates from Hell' prototype Jan Willem had created. With no resources, space or money, they created Radical Fishing to earn a starting capital to rent an office and food other than noodles. Crates from Hell was renamed Super Crate Box and released subsequently. Super Crate Box was an overwhelming success, eventually earning them recognition in the form of a Independent Games Festival Finalist spot in the Excellence in Design category.Ridiculous Fishing
After Super Crate Box' success, Vlambeer was approached by Devolver Digital for a Serious Sam game. Initially scared that Devolver might want a Serious Sam themed Super Crate Box, Vlambeer proposed a turnbased RPG. Devolver agreed and Serious Sam: The Random Encounter was born. During development of The Random Encounter, Vlambeer also released Dinosaur Zookeeper, KARATE, Super Puppy Boy and fan-favorite 2D dogfighter game LUFTRAUSER. In secret, Vlambeer had started work on an iOS version of Radical Fishing called Ridiculous Fishing with an all-star team - a project that was promptly derailed when a San Francisco studio released a clone of Radical Fishing on iOS. Against its will, Vlambeer was thrown headfirst into the cloning discussion, becoming somewhat of an icon of independent games being cloned - the term "Vlambeer'd" was introduced by several media outlets.Recovery
After the cloning incident, Vlambeer moved to release GUN GODZ, a hip-hop inspired first person shooter in cooperation with Venus Patrol. Soon after GUN GODZ release, Vlambeer succesfully released an iOS version of Super Crate Box, which narrowly prevented the studio going out of business due to the motivational blow (and the financial ramifications of said demotivation) the cloning incident had induced. The studio released Yeti Hunter from the GDC showfloor, and announced LUFTRAUSERS soon after. Ridiculous Fishing would release soon after, and go on to win many game- and media-related awards, including the Apple Best Game award. LUFTRAUSERS released via Devolver Digital to critical and financial success.Nuclear Throne & Hiatus
During the final development months of LUFTRAUSERS, Vlambeer created Wasteland Kings as part of a Mojang-organized game jam. The game would find popularity, and was launched as a full project under the title of Nuclear Throne. Created with livestreams every Tuesday and Thursday, and an update to the game build every weekend, Nuclear Throne is credited as the first-ever game to be sold through Twitch. The game released around the end of 2015 after 99 updates, and afterwards the Vlambeer team took time to recover from the long development cycle. During the development of ULTRABUGS, Vlambeer announced it was shutting down the studio on it's 10th Birthday, in 2020.
Polygon Human Angle - Cloned At Birth YouTube
Appremium Interview YouTube
Yeti Hunter Talk (2011) YouTube
There are far more images available for Vlambeer, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
- "Two times Independent Games Festival Nominee & two times Independent Games Festival Honorable Mention" - Super Crate Box, Ridiculous Fishing, GlitchHiker, 2011 & 2012
- "EDGE Best Free Friday Game 2010, IGN Best Free PC Game 2010, Bytejacker Best Free Indie Game 2010" - Super Crate Box, 2010
- "Dutch Game Award Winner" - Radical Fishing, 2011
- "PAX Boston Indie Showcase Winner" - Super Crate Box iOS, 2012
- "A MAZE Indie Connect Showcase" - Yeti Hunter, 2012
- "Two time INDIGO Showcase nominee" - Super Crate Box & Serious Sam: The Random Encounter, 2010, 2011
- "Fantastic Arcade Finalist" - Ridiculous Fishing, September, 2011
- "Vlambeer interview - Everything else we consider nonsense"
- Travis Boisvenue, The Happy Medium
- "Cloning Wars: Vlambeer"
- Russ Frushtick, Polygon
- "Vlambeer on the iOS launch of Super Crate Box"
- Andreas Zecher, Made by Pixelate
- "Vlambeers unplayable IGF entry: GlitchHiker"
- John Polson, DIYGames
- "Vlambeer on practicing Sensible Nonsense"
- Chris Priestman, IndieGamesMag
Rami Ismail on Twitter
Personal twitter for Rami Ismail (@tha_rami) available at http:.
Jan Willem Nijman on Twitter
Personal twitter for Jan Willem Nijman (@jwaaaap) available at http:.
Team & Repeating Collaborator
Business & Development, Vlambeer
Jan Willem Nijman
Game Design, Vlambeer
Paul 'Pietepiet' Veer
Roy Nathan de Groot
Jukio 'KOZILEK' Kallio
Eirik 'Phlogiston' Suhrke
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks